Some shit information goes here cause you know.... fucking broken
Minerals | Citadel | Engineering | Refining |
---|---|---|---|
Construction Blocks | 2,250 | 2,228 | 2,205 |
Morphite | 3,750 | 3,713 | 3,675 |
R.A.M.- Starship Tech | 60 | 60 | 59 |
Fenrir | 1 | 1 | 1 |
Capital Jump Drive | 30 | 30 | 30 |
Capital Deflection Shield Emitter | 674 | 668 | 661 |
Capital Electrolytic Capacitor Unit | 1,056 | 1,046 | 1,035 |
Capital Fernite Carbide Composite Armor Plate | 1,520 | 1,505 | 1,490 |
Capital Ladar Sensor Cluster | 665 | 659 | 652 |
Capital Nanomechanical Microprocessor | 1,056 | 1,046 | 1,035 |
Capital Nuclear Reactor Unit | 777 | 770 | 762 |
Capital Plasma Thruster | 633 | 627 | 621 |
Compressed Ore | Ore Count |
---|---|
Compressed Arkonor | Math goes here |
Compressed Bistot | Moon shit here |
Compressed Crokite | Moon shit here |
Compressed Gneiss | Moon shit here |
Compressed Spodumain | Moon shit here |
Compressed Dark Ochre | Moon shit here |
There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans. Developer: Thukker Mix Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs.